"Kosmos" is the much stronger AI than standard CP, and behaves like human player. Kosmos can beat 4 moderate CPs wihtout cheating. It has 17 strategies and choice strategy at random.
| [download] | |
|---|---|
| Single play AoE2 HD new civs supported |
Kosmos ver3.00beta Use for Single play |
| Single play | Kosmos ver2.42 Use for Single play |
| For multi play | kosmos ver2.30 for multiplay Use for Multiplay |
| Properties | |
| Map | Arabia Random Map(it works in land map except fortress) |
| Map size | Any |
| Civilization | Any |
| Starting age | Dark age |
| Population | 125+ (200 recommended) |
| difficulty | easy or easiest :AI's unit training
speed get slower moderate,hard :normal behavior hardest : resource cheat each age by game system |
| Team games | Ok (tribute, researching cartography and training tradecart is supported) |
| Version | AOC 1.0c |
| Feature | - no cheating (except game system auto
cheating at hardest mode) - random strategy - training counter unit according to circumstances. - booming and strategy is modeled on human player's. |
| Detail | Kosmos info (update history, strategy list etc.) |
Krokos is cheat version of Kosmos . If you feel Kosmos is week, try Krokos.
| [Download] | |
|---|---|
| Single play | Krokos ver2.42 Use for Single play |
| Properties | |
| Setting | Same as Kosmos |
| cheat | <Moderate> - Cheat for Boar hunting: 400F (500F for Mongol, 440F for Maya) - Cheat for 100 Villagers limit: 500F, 500W (when number of villagers become 100) - Cheat for 100 Villagers limit: 1000F, 1000W (when Imperial Age) <Hard> - Cheat for Boar hunting: 400F (500F for Mongol, 440F for Maya) - Cheat for 100 Villagers limit: 500F, 500W (when number of villagers become 100) - Cheat for 100 Villagers limit: 1000F, 1000W (when Imperial Age) - Extra cheat: 200F, 200W(when Advancing Feudal Age) - Extra cheat: 200F, 200W(when Advancing Castle Age) <Hardest> - Game system cheat only(Each 500 resources per Age) |
Protea is AI for Fortress Regicide. Optimized for Fortress Regicide,
it is better than standard CP. It has civ-specific strategy(chu-ko-nu rush,
conquistador rush, huskirl/halberdier rush,Frankish paladin rush etc.) each
civ. I watched WCL(World Clan League) recgames and made Protea's strategies.
| [Download] | |
|---|---|
| Single play | Protea ver1.0 Use for Single play |
| Properties | |
| Map | Fortress Regicide only(it doesn't work other setting) |
| Map size | Any |
| Civilization | Any |
| Starting Age | Dark age |
| Population | 125+ (200 recommended) |
| difficulty | easy or easiest :AI's unit training
speed get slower moderate,hard :normal behavior hardest : resource cheat each age by game system |
| Team games | Ok (tribute, researching cartography and training tradecart is supported) |
| Version | AOC 1.0c |
| Feature | - no cheating (except game system auto
cheating at hardest mode) - Each civ has different strategy |
| Detail | Protea info (update history, strategy list etc.) |
There are AI behavior restrictions in game system.